While Pachter sees major players cutting their gaming experience down to pandemic levels once the global Covid-19 crisis is over, he believes the long-term value for the industry lies in acquiring new fans for its consumer base. But even as the industry gains converts, questions about what's next - in terms of developing and releasing new games and even the sustainability of games' newfound popularity - are looming. The industry continued to be negatively impacted, especially with the cancellation or rescheduling of major commercial events such as E3 2020, which could affect relationships between developers and smaller publishers.
The video game industry has been hit by the outbreak in a number of ways, most often due to concerns about travel to and from China or other countries, or a slowdown in Chinese manufacturing processes. Unlike many other sectors of the economy that have been hit hard by the pandemic, the video game industry has proven to be far more resilient to the pandemic. Financially at least, video game industry giants including Microsoft, Nintendo, Twitch and Activision are thriving under the conditions created by the pandemic.
The global video game industry is thriving despite the widespread economic downturn caused by the coronavirus. With most of the world's population in lockdown due to the pandemic, video games and other internet usage has skyrocketed. Gaming is typically a home-based business, and the constant stream of gaming shows that it's thriving during the pandemic. The pandemic is accelerating existing trends in the gaming industry.
As the video game industry continues to experience the pandemic in 2022, investors and analysts are expecting less for 2022 due to continued semiconductor shortages and game delays and expectations that many will shut down their PlayStations and leave their homes. For the gaming industry as a whole, the coronavirus is making it more likely that production of gaming hardware will be temporarily delayed as factories around the world face supply chain disruptions. Additionally, game developers are bracing for a drop in efficiency as more and more employees work remotely.
Game publishers and developers have expressed concern that further extensions of traffic control orders due to the pandemic could result in further delays. The pandemic-related delays have already been announced by game developers Amazon, a studio owned by Sony and Square Enix. But further delays are possible, this time directly related to the virus.